local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 71814
L0_1.ActorAlias = "71814"
L1_1 = {}
L1_1.q7181401 = 7181401
L1_1.q7181402 = 7181402
L1_1.q7181403 = 7181403
L1_1.q7181404 = 7181404
L1_1.q7181405 = 7181405
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 2143
L2_1.alias = "Npc2143"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2143Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 718140501
L3_1.audioEvtName = ""
L3_1.duration = 5
L2_1[1] = L3_1
L1_1.Paimon1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 718140502
L3_1.audioEvtName = ""
L3_1.duration = 5
L4_1 = {}
L4_1.dialogID = 718140503
L4_1.audioEvtName = ""
L4_1.duration = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Paimon2 = L2_1
L0_1.Datas = L1_1
return L0_1
